Drill Camera Controls Series 3

Welcome back to the 3-part series on MOTI Mobile drill controls. In this article the Drill Effects will be reviewed and explained. Utilizing these features, viewing and tracking the motion in the play is improved by the use of on-field annotation.

To recap, the review of the drill controls are divided into 3 parts. Topics for the 3 parts are:

  1. Animation Controls and Overview – Part 1 introduced the main
    control panel, the animation controls and the menu/control-panel buttons.
  2. Zoom Controls and Camera Views Menu– Part 2 covered both the
    zoom controls and the camera view menu that help with viewing the drill in different ways.
  3. Drill Effects (this article) – Part 3 covers the drill effects
    that are available to help visualize the workings of the drill.

Review

The first article introduced layout of the drill controls in the panel and described the functionality of each of the buttons and controls. The content of the this article will be used as a basis of this article. Read the first article if these concepts are unfamiliar or a refresher is needed. READ MORE

Drill Camera Controls Series 2

Welcome back to the 3-part series on MOTI Mobile drill controls. In this
article the Zoom Controls and Camera View Menu
will be reviewed and explained. Utilizing these features, reviewing the
play from a multitude of angles and levels of detail is possible.

To recap, the review of the drill controls are divided into 3 parts. Topics
for the 3 parts are:

  1.  Animation Controls and Overview – Part 1 introduced the main
    control panel, the animation controls and the menu/control-panel buttons.
  2. Zoom Controls and Camera Views Menu (this article) – Part 2
    covers both the zoom controls and the camera view menu that help with
    viewing the drill in different ways.
  3.  Drill Effects – Part 3 will cover the drill effects that are
    available to help visualize the workings of the drill.

Review

The first article introduced layout of the drill controls in the panel and
described the functionality of each of the buttons and controls. The
content of the previous article will be used as a basis of this article.
Read the first article if these concepts are unfamiliar or a refresher is
needed. READ MORE

Drill Camera Controls

MOTI Mobile Camera Controls for Drills provides the user with dynamic options to review and study drills.  From tracking a player on the field to viewing a drill from overhead to actually being the player, the camera controls provide a multitude of options.

The review of the camera modes will be divided into 4 different parts.  Topics for the 4 parts are:

  1. Motion Controls and Overview (this article) – Part 1 will introduce the motion controls available to the user (finger-gestures and on-screen joysticks) and provide a high-level overview of each of the camera modes.
  2. Pivot-In-Place and Rotate-Around-Location – Part 2 covers two modes that provide a very flexible overview of a drill. As a note, Pivot-In-Place is the default mode when a drill starts.
  3. Follow-Player, Follow-Ball, Track-Player, and Track-Ball – Part 3 will explore the ‘follow’ and ‘tracking’ options. These modes facilitate focusing on specific player/ball in a complex drill.
  4. Top-Down Perspective – Part 4 reviews a viewing-mechanism of the field that will be very familiar with users that play some of the most popular real-time strategy games.

Motion Controls

The motion of the camera can be controlled by finger-gestures and by the on-screen joysticks.

Finger Gestures

Common finger gestures are used with the touchscreen.  The effect of the finger gestures will change based on the camera mode that is selected.  The individual effects will be outlined in the article that contains the camera mode.   The following terms in these articles will be used to describe motion on the touchscreen.  Currently, the finger gestures are: READ MORE

MOTI Mobile Tip: Version 2.9.5

MOTI Mobile Version 2.9.5+

With the “I am new to MOTI Sports” new users can simple more into a mode that allows them to experience several 3D Skills and several 3D Drills. Existing users will be directed to enter their password and move on to their Team Page.

Note: When touching the username field, some phone models will open an input line directly over the Copyright statement at the bottom of the screen. Once touched the device keyboard will appear.

New Landing View, once you arrive at your team page after logging in the system you will be viewing a combined Announcement Board and current practice plan on the same page. Saving unnecessary clicks is important. READ MORE

MOTI Mobile Tip: Scratchpad

MOTI Mobile Scratchpad supplies the user with an easy-to-access drawing surface that can help coaches and players craft new ideas and explain current drills/techniques through drawing.

Accessing the Scratchpad

The scratchpad is only available through the mobile app user-interface.  If you are in the mobile app Web interface, you will see a button at the bottom of the screen that is labeled “SWITCH TO APP VIEW”.  Press this button to enter the mobile app user-interface.

The scratchpad is activated through the Main Menu in the mobile app user-interface.  Press the 3-Dot Button at the top-right of the screen (see below, outlined in blue) to activate the Main Menu. READ MORE

MOTI Mobile Tip: What does the App do, and why should I use it?

The MOTI Mobile App is a free, but very powerful App designed to work with our cloud based platform Mitosports.com) and provides a real time 3D viewing experience of our 3D Skills and 3D Drills. The MOTI Mobile App has three functional components.

  • Thin Internet Browser – This provides direct viewing of the Coachspage.com information, it eliminates players and coaches from “wondering around” the internet thus providing a safe & secure environment for youth to use.
  • 3D Technical Skills – This plays the 3D Technical Skills (Foot Skills) allowing the coach or player to rotate around the Skill being demonstrated,from any viewing perspective in the Mobile App via a gaming engine technology (in the future this will lead in the future to a better visual learning experience). This method enhances visual learning while significantly reducing or entirely eliminating “data streaming” which uses up your mobile data plan. It is much simpler to ship a very small file than it is to stream a large video stream.
  • 3D Tactical Skills – This plays the 3D Tactical Drills (activities, simulations) and allows the player or coach to rotate and view the drill / activity / simulation from any perspective needed to comprehend the drill. This is implemented in a gaming engine technology, which in the future will provide for significant enhancement of viewing and understanding.

Two items to note. First when viewing a 3D element (Skill or Drill) once it has been viewed, it will not be downloaded again (as it is already located with in the app), unless the MOTI MOBILE App is reset. Second the re-flash of the MOTI Blue Logo Screen that you see between viewing the Practice Plan and viewing a 3D Skill or Drill, is simply the app, refreshing the contents of the Thin Internet Browser. READ MORE

MOTI MOBILE Tip: Drill Camera Controls

MOTI Mobile Camera Controls for Drills provides the user dynamic options to review and study drills.  From tracking a player on the field to viewing a drill from overhead to actually being the player, the camera controls provide a multitude of options.

The review of the camera modes will be divided into 4 different parts.  Topics for the 4 parts are:

  1. Motion Controls and Overview (this article) – Part 1 will introduce the motion controls available to the user (finger-gestures and on-screen joysticks) and provide a high-level overview of each of the camera modes.
  2. Pivot-In-Place and Rotate-Around-Location – Part 2 covers two modes that provide a very flexible overview of a drill. As a note, Pivot-In-Place is the default mode when a drill starts.
  3. Follow-Player, Follow-Ball, Track-Player and Track-Ball – Part 3 will explore the ‘follow’ and ‘tracking’ options. These modes facilitate focusing on specific player/ball in a complex drill.
  4. Top-Down Perspective – Part 4 reviews a viewing-mechanism of the field that will be very familiar with user that play some of the most popular real-time strategy games.

Motion Controls

The motion of the camera can be controlled by finger-gestures and by the on-screen joysticks.

Finger Gestures

Common finger gestures are used with the touchscreen.  The effect of the finger gestures will change based on the camera mode that is selected.  The individual effects will be outlined in the article that contains the camera mode.   The following terms in these articles will be used to describe motion on the touchscreen.  Currently, the finger gestures are:

Slide left/right

Single press and hold on the touchscreen then sliding the finger right and left.

Slide up/down

Single press and hold on the touchscreen then sliding the finger up and down. READ MORE